- 14 Jul, 2015 40 commits
-
-
Jorim Jaggi authored
- Add onFingerprintAcquired, so Keyguard can grab a wakelock to prevent the device from sleeping. - If we get a successful fingerprint, wake the device up, immediately dismiss the keyguard and tell PWM that we kicked off our frame that will represent the correct state. - PWM then waits for this frame to be drawn, and then turns on the screen, which results in unlocking directly to the previsouly opened app. Bug: 21855614 Change-Id: I0c43bcc9d334b509632704fb0c123ab3351edff2
-
Julia Reynolds authored
* commit '5cf30c60': Pass wifi ap state through to tile when receiver triggered.
-
Andrew Solovay authored
am 353886b2: am e67416ec: am 4859a612: Merge "docs: Clarified how to find out when a switch is toggled" into mnc-preview-docs * commit '353886b2': docs: Clarified how to find out when a switch is toggled
-
Jason Monk authored
* commit 'fb973240': Fix status bar bt accessibility message
-
Jason Monk authored
* commit '2061049d': Move wifi accessibility strings to SettingsLib
-
Julia Reynolds authored
-
Andrew Solovay authored
am e67416ec: am 4859a612: Merge "docs: Clarified how to find out when a switch is toggled" into mnc-preview-docs * commit 'e67416ec': docs: Clarified how to find out when a switch is toggled
-
Adam Lesinski authored
* commit '92a3914f': BatteryStats: Remove uid_cputime Slog.wtf for high cpu times
-
Jason Monk authored
-
Jason Monk authored
-
Jason Monk authored
Use the same description for both QS and status bar. Bug: 20345203 Change-Id: I5789c1385d2240e1ad426a008e6e2192885ddc2b
-
Adam Lesinski authored
-
Andrew Solovay authored
* commit '4859a612': docs: Clarified how to find out when a switch is toggled
-
Andrew Solovay authored
-
Dan Sandler authored
* commit '66cc6bb6': Allow notification strings to be unredacted in dump output.
-
Svetoslav authored
-
Dan Sandler authored
-
Adrian Roos authored
-
Svetoslav authored
-
Selim Cinek authored
* commit 'f5adce87': Removed logging for the empty keyguard
-
Adam Lesinski authored
High cpu times are expected as multiple cores can be running at the same time, so comparing against the time between samples is incorrect. I am reasonable certain that the values we see now are correct, so disabling this check. However, checking for negative values (overflows) is still enabled and will remain enabled because there is no case where we will be ok with negative deltas. Bug:22461683 Change-Id: If9c7cdbb75ceaed059d1e0f4dd83cfdd3e021a93
-
Svetoslav authored
bug:22472435 Change-Id: I5badd51cb9fb2244395880eb1bbff8f4aa0abb8c
-
Selim Cinek authored
-
Adrian Roos authored
Bug: 8099739 Change-Id: I2e5c21dd7ec028ce47fb03ab71e74f7fccaa9e36
-
Amit Mahajan authored
* commit '51b4e97a': Add checks for READ_PRIVILEGED_PHONE_STATE.
-
Amit Mahajan authored
-
Julia Reynolds authored
Bug: 22450078 Change-Id: I9b339aa2238a7427291bfdc2ef6aab58dcdb5cf3
-
Jason Monk authored
* commit 'fe03a84b': Fix QS labels on language change
-
Jason Monk authored
-
Marco Nelissen authored
* commit '3ced9617': Use original path if translated path doesn't exist
-
Craig Lafayette authored
* commit '2f0116fa': Prevent null allowableAccounts from crashing
-
Chris Craik authored
* commit '941bcedb': Fix unsafety in SkiaShader storage, and texture unit accounting
-
Jason Monk authored
Bug: 22468835 Change-Id: I66e85e8adfb3eda194995eda529422a172f00cbd
-
Marco Nelissen authored
-
Amit Mahajan authored
Callers will have either PRIVILEGED or regular READ_PHONE_STATE. Bug: 22468536 Change-Id: I60251f61250a975f4147b027d2539824a728e3b5
-
Craig Lafayette authored
-
Chris Craik authored
-
Jason Monk authored
Some tiles now won't do updates if the state hasn't changed (rotation) to avoid breaking the animation state. To handle this, state is cleared when the configuration changes. Bug: 22206214 Change-Id: I029fb4c75cc920a6c9907b65e8c48d28c21d529a
-